The Diploma in Game Design programme is a combination of theory and practice of game design and user experience, with coursework delving in the humanities, social sciences, art, mathematics and computer science. Students learn the fundamentals of design in computing systems, sound, user experience, technicalities and interactive story-building, applying the knowledge and skills that they learn into creating a game from start to finish in a real-world production environment.
Game Design and Development, including game mechanics and history, design documentation, scripting and programming, 2D and 3D level design, character design, playtesting, interface design, product management, and team game project implementation.
The Humanities and Arts, including writing, psychology, film, audio, architecture, drawing, 2D & 3D art with the option to study advanced topics in these areas.
Foundational Math and Science Courses, including the fundamentals of scripting languages, mathematics and physics.
Pass an interview or an assessment of a portfolio conducted by The One Academy.
Note: Exemptions for interview or portfolio review requirements may be granted to candidates with valid academic qualifications in the relevant field.
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